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Dressed up Toad

The idea of a toad with an outfit was an inspiration from the Over the garden wall. One of the episodes show a very quaint world of frogs dressed in 1800s clothes, which reminded me of 19th century frog taxidermy and antique greeting cards. I wanted to explore that a bit by making a toad with a historical outfit from circa 1810-20. The character is two 2048 maps for the toad and the outfit. The polycount for the frog is a bit over 13k tris and the cane together with the hat is 1000 tris. I rendered the toad in Unreal Engine using modified props and textures i had made during earlier assignments at The Game Assembly. The toad was created during 4 weeks half time.